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NPC Generator

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Lvl.
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Advanced [show]


Euphemia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Gardener does. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length auburn hair. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Gardener business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Criminal record, Enemies. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Euphemia Goodearth, Female Halfling Commoner 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 36 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5

Possessions: 1000 gp. Banded agate (7 gp). Lapis lazuli (7 gp). Golden yellow topaz (300 gp).


Social Check DCs


Golm Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy black pantaloons and a red scarf. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Golm was raised in a hard working conservative environment. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Extrovert, Philantrophist. Bonds: Job, Slave. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Golm Davenport, Male Half-Orc Rogue 4
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)4 (-3) 15 (+2)11 (+0)
Skills Athletics +6, Investigation -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple -1

Possessions: 11000 cp.


Social Check DCs


Henry Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Henry Erenaeth, Male Half-Elf Commoner 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: When he was but 4 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he feels threatened by others

Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Hallewell, Male Human Bard 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 11 (+0)14 (+2)
Skills History +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs

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