Hethress Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses in black turtlenecks beneath a blue coat with black slacks. Her red crest has been sun bleached extensively. Her gold eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She got into the Performer business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.
Motivation: To reunite with her old friends.
Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1200 gp. Bloodstone (70 gp). Moss agate (9 gp). Hematite (9 gp). Zircon (70 gp). Fire opal (1000 gp). White opal (1000 gp). Rock crystal (70 gp). Deep green spinel (160 gp).
Margery Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her auburn hair is thinning but still full. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.
History: She got into the Miner business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Job, Rich, Religious. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 7
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
Possessions: 300 gp. 1 Minor magic item.
Cloud In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in pastel turtlenecks beneath a green coat with brown slacks. His fur is short and brown. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Cloud would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cloud was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new laborer responsibilities is difficult
Flaws: Addict, Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 3 (-4) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp.
Ar-Gul Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is silver and curly. His amber unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and further expansion of business
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Rich, Job. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 7 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: Deep blue spinel (1400 gp). Rose (70 gp). Violet garnet (1400 gp). Zircon (70 gp). Aquamarine (1400 gp). Amber (120 gp). Deep blue spinel (1400 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Black opal (700 gp). Tourmaline (120 gp). Iolite (70 gp). Eye agate (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

