Kithri Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She sports red clothing, slightly heavier than average wear, and her gloved hand is found clutching a crossbow. Her white hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.
Motivation: She would like to get married and retire; and she has a crush on the local apothecary
Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Religious, Has a crush. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 pp.
Mugrunden Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears black trousers with red and black striped suspenders. He wears various colorful collared shirts. His blue crest is knotted and matted. He has red eyes and a black hat with a red feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Gifted, Artistic, Entrepeneur, Fighting. Flaws: Antagonistic. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 46 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 70000 cp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Ernest Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. His auburn hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his broad grey hat.
Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Impulsive, Fearful. Bonds: Nature, Family. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Dalgal Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Farmer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Philantrophist. Bonds: Rich, Job, Immigrant. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 14
Hit Points 74 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 17 (+3) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


