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Advanced [show]


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying gray fur a little too much giving a sharp gray color. He has yellow eyes and a pastel hat with a black feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Drifting Paws, Male Tabaxi Fighter 19
Medium (6'8") Tabaxi, True Neutral (CR 19)
Armor Class 13
Hit Points 126 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Intimidation +7, Survival +4
Senses Passive Perception 8
Languages Common, Infernal, Dwarven, Aquan
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3

Possessions: 23000 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (1700 gp). A small bag of saffron. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Masseuse. He has a small bristly mustache and wavy red hair. His fierce amber eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Kilvar was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Masseuse.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Logical. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Paladin 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Nedda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy blonde hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is an amazing painter.

History: When she was but 8 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Artistic, Gifted. Bonds: Immigrant, Enemies, Has a crush. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Nedda Thorngage, Female Halfling Warrior 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Zepar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his blue robe. He has dark red hair. He has several tiny jet earrings on each ear.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Zepar lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zepar took refuge in the large cave and found the beat up scythe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Logical. Bonds: Rich, Job, Family, Nature. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Zepar Ignominy, Male Tiefling Paladin 6
Medium (5'1") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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