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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orla Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her blonde hair is cut jaggedly and amateurishly. She has gleaming, smiling gray eyes.

Personality: Calm and collected, she is a well trained Fisher. She has all her life been fascinated with painting.

History: She was born into a rich family. Orla was born on a far northern forest where she grew up under the tutelage of her mother, an expert Fisher. She became a Fisher soon after.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Artistic, Impeccable. Bonds: Job, Rich, Immigrant. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Orla Reese, Female Gnome Barbarian 6
Small (3'0") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears skinny pants and wears a brown and blue robe with the hood down. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Robert Staurheim, Male Human Warrior 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)18 (+4) 13 (+1)11 (+0)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Golden yellow topaz (200 gp). Jade (80 gp). Citrine (50 gp).


Social Check DCs


Ethereal Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat and is in decent physical shape. Her fur is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with painting.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence, Artistic. Bonds: Criminal record, Slave. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Ethereal Of Clay, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and prefers to wear grey clothing when he does not wear armor. His hair is long and auburn with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Detective. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive, Secretive. Bonds: Job, Rich. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Wilberforce, Male Human Bard 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 300 sp. Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs

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