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NPC Generator

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Advanced [show]


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears grey cloth garments or leather armor. He has a long golden beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Butcher business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Shy, Antagonistic, PTSD. Bonds: Job, Guardian. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Adam Stansfield, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Halimath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the large cave and found the beat up shortbow and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Terse, Secretive. Bonds: Nature, Religious. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Halimath Meliamne, Male Elf Druid 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Milton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and she perpetually has her whip ready. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are a pleasant brown.

Personality: Always inclined to offer people food she seems plenty friendly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Yvonne Milton, Female Human Bard 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 600 gp. Azurite (8 gp). Black opal (800 gp). Alexandrite (200 gp). Blue star sapphire (800 gp).


Social Check DCs


Ahrim Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in black turtlenecks beneath a pastel coat with yellow slacks. His chestnut hair is kept up in a ponytail inside a feathered hat. His silver eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Sensitive, Insane. Bonds: Poor. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Ahrim Virtue, Male Tiefling Warrior 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 17 (+3)20 (+5)
Skills Intimidation +7
Senses Passive Perception 13
Languages Common, Goblin, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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