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NPC Generator

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Advanced [show]


Trail Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. She keeps her lavender fur in a pixie cut. Her amber eyes peer out from beneath her feathered pastel hat.

Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Mortician for hire.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Job, Adventurer. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Paws, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. 3 Alchemist’s fire.


Social Check DCs


Thoradin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple yellow line shooting up and back down. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Locksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Disease, Shy. Bonds: Job, Military. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Thoradin Morigak, Male Dwarf Rogue 7
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Infernal, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +6

Possessions: 10000 sp. Carnelian (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a long golden beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To reunite with his old friends.

Ideals: Fighting, Professionalism. Bonds: Adventurer, Nature, Slave. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Hayley, Male Human Druid 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)18 (+4) 8 (-1)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Orc, Giant, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His auburn hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tod grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tod. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Bonds: Enemies, Criminal record, Religious. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Tod Copperkettle, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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