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NPC Generator

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Ability Scores
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Advanced [show]


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears dark leathers with embroidery. His long blonde hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Arnold Milton, Male Human Druid 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Performance +5, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 160 pp. Onyx (70 gp). Malachite (11 gp). Tourmaline (130 gp). Coral (130 gp). Malachite (11 gp). Deep blue spinel (700 gp).


Social Check DCs


Ulfgar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he usually wears his grey robe and has his nunchaku always slung over his shoulder. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Ulfgar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family Through the years after Ulfgar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ulfgar's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac, Antagonistic. Bonds: Family, Criminal record, Rich. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ulfgar Loderr, Male Dwarf Fighter 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 9 (-1)7 (-2)
Skills Arcana +1, Athletics +4
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears his red hair down. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He got into the Dyer business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Dyer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker. Flaws: Lazy. Bonds: Rich, Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Nordak Graybeard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1700 sp. Rock crystal (50 gp). Tiger eye turquoise (15 gp). 1 Masterwork studded leather.


Social Check DCs


Fenriz Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His red hair is slicked back into a classic pompadour. This white eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Fenriz Disdain, Male Tiefling Druid 7
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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