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NPC Generator

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Advanced [show]


Nogu Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a black collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is auburn and very short. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: The child of southern immigrants she idolized her mother. After coming to the age of reason, Nogu took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted, Philantrophist. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Nogu Rodney, Female Half-Orc Monk 3
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thava Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times, and she perpetually has her hammer ready. Her scarlet crest is slicked back into a classic pompadour. Her eyes are gold.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.

History: She comes from a rich western family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Thava Ebynichtomonis, Female Dragonborn Monk 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp. Deep blue spinel (300 gp). 4 Holy water.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Layabout profession.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Hunter job and began his own company from there.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Immigrant. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Sorcerer 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Onyx (60 gp).


Social Check DCs


Jebeddo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is styled in orderly dreadlocks. His eyes are likewise blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Jebeddo began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To clean up the streets; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Guardian, Mentor, Enemies. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Jebeddo Murnig, Male Gnome Expert 14
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 79 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Aquamarine (200 gp). Tiger eye turquoise (6 gp). Pink pearl (100 gp). Aquamarine (200 gp). Blue quartz (6 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Clear bright green emerald (3000 gp). Malachite (6 gp). Citrine (30 gp). Alexandrite (200 gp). Canary diamond (3000 gp). Golden yellow topaz (200 gp). 1 Medium magic item.


Social Check DCs

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