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NPC Generator

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Advanced [show]


Reynard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Adventurer does. He keeps his golden hair in a pixie cut. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Emotional. Bonds: Job, Rich. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Reynard Atherton, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Olunt Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly glaives and shortspears. He sports a long brown beard, and similarly colored long hair. His amber eyes peer out from beneath his broad brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Olunt took refuge in the large cave and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Mentor, Nature. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Olunt Torevir, Male Dwarf Cleric 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. His red hair is still thick. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Boddynock was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.

Motivation: Wants to raise his children well; and a deep hatred of goblins

Ideals: Optimist. Bonds: Family, Job, Enemies. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Boddynock Pingun, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Akra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver crest, when down, is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. After a long history of fighting, Akra and her spouse have recently divorced.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic, Selfish, Disease. Bonds: Poor, Job. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Akra Sumnarghthrysh, Female Dragonborn Bard 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Peridot (50 gp). Star ruby (1000 gp). Carnelian (50 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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