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NPC Generator

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Advanced [show]


Wobbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear tan clothing when he does not wear armor and is in decent physical shape. His hair is short and chestnut. His amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Wobbles will drive conversation. He is obsessed with finding treasure.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Gnomish people; and further expansion of business

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Nature, Job. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Wobbles Horcusporcus, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Mozikth Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Navigator. His crest, while still mostly brass, has prominent grey streaks. His eyes, though not visible through his cowl, are gold.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Antagonistic. Bonds: Job, Immigrant, Religious, Has a crush. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Mozikth Skaarzborroosh, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Leaf Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His whole body is exceptionally muscular. His black fur is smooth and relatively long. He has gleaming, smiling yellow eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Leaf was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Leaf was born on a far western plains where he grew up under the tutelage of his father, an expert Merchant. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker, Extrovert. Bonds: Immigrant, Poor, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Leaf Of Clay, Male Tabaxi Aristocrat 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. Banded agate (11 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Smoky quartz (70 gp). Blue star sapphire (500 gp). Aquamarine (800 gp).


Social Check DCs


Berrian Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Berrian was born in the north. At a young age he loved to build and create. He worked as a nervous Armorer and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by orcs. Berrian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Persistence. Bonds: Rich, Job, Enemies. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Berrian Galanodel, Male Elf Aristocrat 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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