Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. He keeps his long orange fur kept up in a rat tail. His eyes are blue.
Personality: Overbrimming with self-confidence, Fragrant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He has achieved small success as a Weaver.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 75 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
Possessions: 2000 sp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (100 gp).
Anselm Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, grey cloak. He has golden hair. His hazel eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Cartwright, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Bonds: Job, Criminal record, Immigrant, Slave. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 130 gp. Deep green spinel (140 gp).
Quarethon Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, black, dusty cloak. His bronze crest is braided into rings. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Quarethon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the west to a Carter, Quarethon learned a great deal about his father's area of expertise. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Guardian, Family, Job, Nature. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Old masterpiece painting (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She sports a flattop hair cut. Her eyes are a pleasant brown.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Persistence. Bonds: Immigrant, Religious. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 126 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Chalcedony (20 gp). Red spinel (110 gp). Rhodochrosite (16 gp). Moss agate (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

