Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. He has a long silver beard with little hanging trinkets. His amber eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.
History: Sapply was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Flaws: Antagonistic. Bonds: Rich, In love, Adventurer, Family, Criminal record. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp.
River Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. She wears a deerstalker hat to hide her balding. Her eyes are likewise copper.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in the west, but her parents moved at a very young age to the south. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has never given up on her music dream.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Artistic. Flaws: PTSD. Bonds: Family, Immigrant, Adventurer. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 58 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp.
Smoking Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Smoking's homeland. Smoking decided to take the middle way and become a bodyguard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Immigrant, Mentor. Occupation: Bricklayer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 5000 sp. 2 Holy water. 3 Alchemist’s fire.
Althaea Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Althaea isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: When she was but 6 years old her parents immigrated from the south. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Althaea's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 48 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant, Draconic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 1000 gp. Moss agate (8 gp). Onyx (80 gp). Azurite (8 gp). Rhodochrosite (8 gp). Violet garnet (800 gp). Fire opal (1400 gp). Sardonyx (80 gp). Rhodochrosite (8 gp). Alexandrite (800 gp). Rhodochrosite (8 gp). Violet garnet (800 gp). Onyx (80 gp). Tourmaline (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

