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NPC Generator

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Advanced [show]


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair, while still mostly chestnut, has prominent grey streaks. Her brown eyes peer out from beneath her deerstalker white hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Myria lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Flaws: Depressed. Bonds: Adventurer, Family, Guardian. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Myria Deephollow, Female Halfling Ranger 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 11 (+0)16 (+3) 4 (-3)10 (+0)
Skills Arcana +6, Stealth +7
Senses Passive Perception 7
Languages Common, Halfling, Giant, Druidic, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Banded mail. 1 Breastplate. 1 Full Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Târz Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and he's in love

Ideals: Philantrophist, Gifted, Justice. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Târz Chatham, Male Half-Orc Adept 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 5 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)11 (+0) 18 (+4)7 (-2)
Skills History +3, Insight +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 50000 cp.


Social Check DCs


Artin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a brown and violet handkerchief worn on her left side. Her hair is long and red with streaks of brown, and is pulled back with small brown clips. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. Artin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of southern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Artin took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and wishes to resurrect an old love

Flaws: Racist. Bonds: Immigrant, Family, Nature, In love. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Artin Strongheart, Female Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears yellow leather gloves, a yellow jacket, and tight pants. Her hair is red and very short. Her eyes, though not visible through her cowl, are green.

Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Scribe, Oriel learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has worked as a Scribe like her mother before her.

Motivation: A deep hatred of drow; and wants to open a new tavern

Flaws: Impulsive. Bonds: Job, Debt, Enemies. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Oriel Callan, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp.


Social Check DCs

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