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NPC Generator

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Advanced [show]


Naamah Dread, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. She keeps her long white hair kept up in a rat tail. This white eyed southerner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is a Lamia in disguise. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: To clean up the streets; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Bonds: Rich, Adventurer, Family, Guardian. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Naamah Dread, Female Tiefling Warlock 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 160 gp. 1 Good lock.


Social Check DCs


Corkitron Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is braided into rings. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: PTSD. Bonds: Family, Poor. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Corkitron Brushgather, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Navigator. With bright black hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his brother to traveling adventurers

Ideals: Philantrophist, Fighting, Persistence. Bonds: Family, Debt. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Az-Rans Read, Male Half-Orc Commoner 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 600 gp. Alexandrite (200 gp). Azurite (14 gp).


Social Check DCs


Orianna Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blue hair has been sun bleached extensively. She has silver eyes and a black hat with a brown feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Orianna took refuge in the large cave and found the beat up lance and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Logical. Flaws: Shy, Secretive. Bonds: Nature, Criminal record. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Orianna Pain, Female Tiefling Rogue 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)18 (+4) 9 (-1)14 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Orc, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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