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NPC Generator

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Advanced [show]


Charles Perry, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. His hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Carpenter, but he got bored and became a Banker. He has achieved small success as a Banker.

Motivation: He is greedy.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Charles Perry, Male Human Expert 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 32 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 9 (-1)8 (-1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Adelard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Fighting, Entrepeneur. Bonds: Religious, Rich. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Adelard Sylvaranth, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Tourmaline (90 gp). Jet (90 gp).


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her fur is white and curly. She wears a mask on her face.

Personality: Spring hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Spring reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Slave, Military, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Of Spirit, Female Tabaxi Monk 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. Violet garnet (400 gp). 1 Half-Plate.


Social Check DCs


Salasar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His crest is short and brass. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves writing and to teach people writing more than just about anything. Salasar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Family, Rich. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Salasar Sumnarghthrysh, Male Dragonborn Cleric 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 11 (+0)18 (+4)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30 pp. Rose (40 gp). Amber (70 gp).


Social Check DCs

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