Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His tied-back hair is auburn. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a forest tribe. Randal was born on a far western forest where he grew up under the tutelage of his father, an expert Doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and a strong sense of loyalty to human people
Flaws: Shy, Racist. Bonds: Poor, Family, Nature, Immigrant. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 280 pp. Iolite (20 gp). Malachite (13 gp). Star rose quartz (20 gp). Jade (40 gp). Jet (40 gp). Freshwater pearl (13 gp). Coral (40 gp). Jasper (20 gp).
Drusilia Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Glassblower does. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her golden hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Glassblower and found it very stressful. After a long history of fighting, Drusilia and her spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Disease. Bonds: Job. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (500 gp). 1 Masterwork Common Ranged Weapon.
Tawar Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Adventurer. She is muscular with a powerful set of arms. Her white hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 11)
Armor Class 8
Hit Points 86 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
Possessions: 2400 gp. Deep blue spinel (1100 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Zircon (60 gp). Deep green spinel (80 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp).
Soveliss Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet shirt with thin brown vertical stripes and white pants. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local tanner
Flaws: Insane. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 42 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 240 pp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

