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NPC Generator

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Advanced [show]


Isabella Sydney, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is cut short. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To settle down with her crush; and she's attracted to the pc

Flaws: Insane, Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Isabella Sydney, Female Human Fighter 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 4 Antitoxin.


Social Check DCs


Diesa Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light brown in addition to tight pants. Her black hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and she has passion for adventuring and risk

Ideals: Athletic, Persistence. Flaws: Addict, Insomniac. Bonds: Adventurer, Religious. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Diesa Bofdann, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Breastplate.


Social Check DCs


Balam Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his morningstar ready. He wears a wide-brimmed hat to cover his moderate length white hair. He has gold eyes and a green hat with a blue feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Balam was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Rich, Adventurer, Military. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Balam Ambition, Male Tiefling Fighter 4
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)19 (+4) 7 (-2)18 (+4)
Skills Athletics +1, History +6
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +6

Possessions: 100 gp. Hematite (5 gp). Carnelian (20 gp). Jet (130 gp). 1 Minor magic item.


Social Check DCs


Sarah Marley, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is typically in her Apothecary uniform. Her white hair is well kept. She has brown eyes and a brown hat with a white feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Sarah Marley, Female Human Wizard 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)4 (-3) 14 (+2)12 (+1)
Skills Arcana -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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