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Advanced [show]


Windy Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel broad hat and pastel clothes. Her beige fur is kept up in a ponytail inside a broad hat. Her eyes are likewise green.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Windy took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Tailor.

Motivation: Gnomish compassion; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Windy Of Dragons, Female Tabaxi Warlock 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. A delicate brass dragon egg (40 gp). A small bag of saffron. (40 gp).


Social Check DCs


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His blue crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: He was born in a small mountains village. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Opinionated. Flaws: Hedonist. Bonds: Nature, Job, Slave. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a pastel coat over a brown low-cut shirt, and a top hat upon her head. She has moderate length black fur. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Jeweler, who enjoyed hunting, Emerald was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a apothecary and was forced into it by her family

Ideals: Opinionated, Justice. Bonds: Nature, Immigrant, Family. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Emerald Timber, Female Tabaxi Ranger 12
Medium (5'1") Tabaxi, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Torgga Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown tunic with red highlights, and long yellow pants that bunch up around her shoes. Her silver hair is well kept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Torgga wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: Torgga was raised in a hard working conservative environment. She worked as a nervous Banker and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined, Gifted, Persistence. Flaws: Addict. Bonds: Job. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Torgga Strongheart, Female Dwarf Cleric 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 5000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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