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NPC Generator

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Advanced [show]


Keyleth Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and red handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her Stetson yellow hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: The child of a Shepherd, who enjoyed hunting, Keyleth was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Enemies, Family. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Keyleth Jacobs, Female Half-Elf Expert 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 16 (+3)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1100 sp.


Social Check DCs


Emerald In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His cinnamon fur, when down, is lengthy. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer, Nature. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Emerald In Shadow, Male Tabaxi Adept 7
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Willow Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears just a red suit. She has done her best to style her brown hair to look like a famous performer. Her brown eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 8 years old her parents immigrated from the north. Through the years after Willow was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Willow's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Willow Swiftwhistle, Female Halfling Commoner 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt, and she perpetually has her glaive ready. Her blonde hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Matilda wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Matilda's father didn't care for her much, and the feeling was mutual. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Slave. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Matilda Nash, Female Human Ranger 9
Medium (5'5") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1800 gp. Freshwater pearl (11 gp). Obsidian (11 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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