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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Kent, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Arnold Kent, Male Human Ranger 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. White pearl (80 gp).


Social Check DCs


Pyra Faith, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is kept up in a ponytail inside a broad hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered south to less war torn lands. She inherited the family business which she has now maintained for 13 years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Insane, Impulsive, PTSD. Bonds: Job, Military. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Pyra Faith, Female Tiefling Rogue 4
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 17000 sp. 1 Healer’s kit.


Social Check DCs


Baelitae Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large yellow jacket. She carries a battered dagger and tarnished hand crossbow as well. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are gray.

Personality: She has a massive crush on the younger sibling of the Spy who has hired her part-time. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Baelitae grew up listening to her mother's many stories. Baelitae was born on a far northern island where she grew up under the tutelage of her mother, an expert Spy. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she has a crush on the local mayor

Ideals: Fighting. Bonds: Poor, Has a crush, Criminal record, Adventurer, Immigrant. Occupation: Spy

Voice: French accent

Attributes [hide]

Baelitae Qualanthri, Female Half-Elf Adept 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Miller profession.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Doctor and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Miller again.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Gracey, Male Human Cleric 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs

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