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NPC Generator

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Advanced [show]


Stacee Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears red painted combat armor at almost all times. She keeps her blonde hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Emotional, Shy. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Stacee Stoutman, Female Halfling Bard 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Silent Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her gray fur is kept up in a ponytail inside a wide-brimmed hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is an amazing painter.

History: Born in the east to a Mortician, Silent learned a great deal about her mother's area of expertise. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She left for the east, certain she would find work there.

Motivation: Wants her loneliness to end; and she feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, Has a crush. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Silent Running, Female Tabaxi Wizard 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 4 (-3)13 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 390 gp. 1 Bullseye lantern.


Social Check DCs


Griselda Lindsay, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. With wild white hair. This hazel eyed easterner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the east her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Optimist. Bonds: In love, Poor, Criminal record. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Griselda Lindsay, Female Human Warrior 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Carnelian (20 gp). 1 Silk rope.


Social Check DCs


Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants, and he perpetually has his longbow ready. His long brass crest is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Gorbundus reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Sumnarghthrysh, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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