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NPC Generator

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Advanced [show]


Jane Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a yellow armored body suit, with a simple grey line shooting up and back down. She is tall, broad shouldered and powerfully built. Her red hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the south. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: PTSD. Bonds: Rich, Job. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Jane Estevan, Female Half-Elf Paladin 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Emerald (1400 gp). Chrysoberyl (50 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Spalding, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her brown unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Banker profession.

History: Ermina was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She became a Healer soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Poor, Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Ermina Spalding, Female Human Cleric 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1100 gp.


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Slave, Religious. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Kyle Adley, Male Human Rogue 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2100 gp. Moonstone (40 gp). Eye agate (4 gp).


Social Check DCs


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end; and he has a crush on the local shipwright

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Criminal record, Has a crush. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Gardain Bigtoe, Male Dwarf Wizard 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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