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NPC Generator

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Advanced [show]


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown fur is kept up in a ponytail inside a small hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He moved out north to avoid the crime he committed. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Military, Criminal record. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Windy Candle, Male Tabaxi Warrior 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of brigands once and for all.

History: Dain hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Dain Dankil, Male Dwarf Druid 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 14 (+2)3 (-4)
Skills Athletics +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 60 pp.


Social Check DCs


Laucian Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and pastel handkerchief worn on his left side. He has a moderate pudge and is not very fit. He wears his silver hair up. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Born to a pair of adventurers, Laucian grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Joker, Persistence. Bonds: Adventurer, Military, Job. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Laucian Koehlanna, Male Half-Elf Adept 8
Medium (5'1") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has styled his lavender fur well, parting it to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Three was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Architect for hire.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Adventurer, Criminal record, Job, In love. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Three Thunder, Male Tabaxi Expert 5
Medium (6'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Sardonyx (20 gp). Rhodochrosite (13 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs

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