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NPC Generator

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Advanced [show]


Jocelyn Skelton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and carries sickles. His hair is short and golden. His eyes, though not visible through his cowl, are green.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Nature, Job. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Jocelyn Skelton, Male Human Rogue 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Vani Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with tan socks and a vest with buckled shoes. She is portly but not overly obese. Her red hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Vani is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Vani grew up listening to her mother's many stories. One day when Vani was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Vani was heart-stricken from the event, and her father started working long hours to provde for them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Insane, Antagonistic, PTSD. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Vani Greenleaf, Female Halfling Expert 8
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 16 (+3)5 (-3)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Onyx (20 gp). Star rose quartz (20 gp). Freshwater pearl (9 gp). Citrine (20 gp). Rock crystal (20 gp). Black opal (600 gp). 1 Minor magic item.


Social Check DCs


Ilde Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. She has amber eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city she treasured whatever gifts she got. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Bonds: Poor, Job, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Ilde Fallack, Female Dwarf Monk 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 12 (+1)5 (-3)
Skills Performance -1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Jarana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Miner does and is in decent physical shape. She has a long golden ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Shepherd, but she was a colossal failure. She now mingles about in high society.

Motivation: Wants to open a new tavern; and she has decided she is irredeemable

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Criminal record, Rich. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Jarana Goblinbane, Female Dwarf Druid 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 600 sp. Sard (50 gp). Brown-green garnet (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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