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NPC Generator

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Advanced [show]


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern woman wears an entirely grey suit with blue socks and a vest with buckled shoes. Her hair is cut close to her head. Her brown eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. Nurkara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Nurkara Gorunn, Female Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 370 gp.


Social Check DCs


Arannis Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He carries a battered longsword and tarnished club as well. He has moderate length auburn hair. His eyes are violet.

Personality: He has always had a great fascination with Tabaxi culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Merchant soon after.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Racist, Disease. Bonds: Job, Enemies. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Arannis Drover, Male Half-Elf Warlock 10
Medium (5'3") Half-Elf, Neutral Good (CR 10)
Armor Class 9
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 60 pp.


Social Check DCs


Osah Peace, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely black suit with brown socks and a vest with buckled shoes. She has dyed her greying red hair a little too much giving a sharp red color. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the west, but her parents moved at a very young age to the east. Osah was born on a far western desert where she grew up under the tutelage of her mother, an expert Mason. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Disciplined. Flaws: Secretive. Bonds: In love, Immigrant, Family. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Osah Peace, Female Tiefling Aristocrat 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)19 (+4) 10 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. Coral (120 gp). Blue quartz (14 gp). Rose (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caelynn Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow cloak. She has wavy blonde hair. Her brown eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them

History: She got into the Doctor business at a young age. Caelynn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to raise her children well; and balancing her hectic life and new doctor responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Family. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Caelynn Iathrana, Female Half-Elf Wizard 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Moonstone (30 gp). Red-brown spinel (90 gp). Chrysoberyl (90 gp). Hematite (12 gp).


Social Check DCs

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