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NPC Generator

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Advanced [show]


Mord Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Mord embodies much of what other species detest in the Half-Orcs. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is a Doppelganger in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Family, Military. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Mord Tatum, Male Half-Orc Rogue 3
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. His long yellow fur is drawn into a two foot long braid. His copper eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Great was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 3 years.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Persistence. Bonds: Military, Job, Rich, Criminal record. Occupation: Baker

Voice: French accent

Attributes [hide]

Great Prim Posies, Male Tabaxi Warlock 11
Medium (6'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 600 gp. Deep green spinel (40 gp). Star rose quartz (70 gp). Jet (40 gp). Obsidian (13 gp). Sard (70 gp). White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Griselda Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt, and her gloved hand is found clutching a sai. With bright chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Griselda studied abroad. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Artistic, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Griselda Firahel, Female Half-Elf Commoner 5
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 19 (+4)12 (+1) 15 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Pâsh Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. Pâsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 5 years.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Shy. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Pâsh Kinsley, Male Half-Orc Wizard 11
Medium (6'1") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Elven
Attacks Melee +9 / 3d8+5, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver comb with moonstones (200 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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