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NPC Generator

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Advanced [show]


Târz Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'5", this man is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted martial powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: PTSD. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Târz Tewksbury, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 1 Minor magic item.


Social Check DCs


Valida Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length red hair. Her eyes are likewise violet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She has dedicated herself to building a better world.

Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Valida Aranore, Female Dwarf Fighter 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 94 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 16 (+3)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Moonstone (60 gp). Moonstone (60 gp).


Social Check DCs


Spear In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with black slacks. He is muscular with a powerful set of arms. His yellow fur, when down, is lengthy. His yellow unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Spear was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Elven people; and he desires power and/or immortality

Ideals: Justice, Persistence. Flaws: Disease, Antagonistic, Racist. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spear In the Morning, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 230 pp.


Social Check DCs


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. He has brown eyes and a tan hat with a pastel feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Flaws: Depressed, Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Farmer

Voice: German accent

Attributes [hide]

Glim Ningel, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Abyssal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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