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NPC Generator

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Advanced [show]


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: The child of a Bounty Hunter, who enjoyed hunting, Sun was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sun took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Insomniac, Shy. Bonds: Adventurer, Immigrant, Nature. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Sun Plume, Male Tabaxi Barbarian 3
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Murgen Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Glassblower. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Bonds: Job, Family, Adventurer, Military, Slave. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Murgen Weld, Female Half-Orc Druid 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 6 (-2)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Alexandrite (600 gp).


Social Check DCs


Wella Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red wide-brimmed hat and red clothes. She wears her chestnut hair up in a very large beehive style do. She has blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Wella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Wella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Wella Elderberry, Female Halfling Warrior 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)12 (+1) 16 (+3)18 (+4)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Kimberly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He sports grey clothing, slightly heavier than average wear. His silver hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Born to a Miller, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Professionalism. Flaws: Insane. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Drogo Kimberly, Male Human Commoner 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 800 sp.


Social Check DCs

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