Braak Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Braak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Poor, Job. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Golden pearl (40 gp). Rose (50 gp). Lapis lazuli (8 gp).
Lewis Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His red hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.
History: Lewis was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Gifted, Persistence. Flaws: Disease. Bonds: Poor. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: Black pearl (1500 gp). Hematite (16 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Deep green spinel (140 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Blue quartz (16 gp). Deep green spinel (140 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered pastel stockings. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has worked as a Miller like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Addict, Antagonistic. Bonds: Mentor, Job. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 44 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 340 pp. Deep blue spinel (600 gp). Amethyst (140 gp). Iolite (40 gp). Golden yellow topaz (600 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Peridot (40 gp).
Two Llamas Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, and he perpetually has his pickaxe ready. His gray fur is heavily combed to the right. He has hazel eyes and a pastel hat with a white feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Two Llamas was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Two Llamas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 105 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2500 gp. Deep blue spinel (1400 gp). Lapis lazuli (16 gp). Peridot (70 gp). Deep green spinel (110 gp). Golden yellow topaz (1400 gp). Hematite (16 gp). Moonstone (70 gp). Aquamarine (1400 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.
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