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NPC Generator

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Advanced [show]


Audhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has chestnut hair. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Audhild was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Audhild took refuge in the ruined castle and found the beat up halberd and armor she uses now. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Joker, Impeccable. Bonds: Rich, Job, Nature. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Audhild Holderhek, Female Dwarf Commoner 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Star ruby (1200 gp). Onyx (70 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Hematite (5 gp). Jade (120 gp). Alexandrite (500 gp). Carnelian (70 gp). Tiger eye turquoise (5 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is well dressed, constantly wearing a black suit, red shirt, and yellow tie. Her clothes are grease stained in places. Her brass crest is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sora is combative with any and all who dare try her patience in the slightest.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sora took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Cartwright job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Sora Jerynomonis, Female Dragonborn Wizard 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1600 gp. Blue quartz (5 gp). Banded agate (5 gp). Rock crystal (20 gp). Peridot (20 gp). Alexandrite (900 gp). Moonstone (20 gp).


Social Check DCs


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is black and curly. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Job, Poor, Criminal record, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Moon Shoe, Male Tabaxi Cleric 14
Medium (6'8") Tabaxi, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 80 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Athletics +7, Religion +7
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Chalcedony (80 gp). Chrysoprase (80 gp).


Social Check DCs


Halander Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears a small hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Roofer, but he got bored and became a Bricklayer. He became a Bricklayer soon after.

Motivation: To be a Roofer again; and he desires power and/or immortality

Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Halander Smoothhands, Male Halfling Expert 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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