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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Hallewell, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her red hair is braided into rings. She has several tiny emerald earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Elizabeth reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her singing dream.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Elizabeth Hallewell, Female Human Barbarian 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Banded agate (11 gp).


Social Check DCs


Alexandre Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Logical. Bonds: Nature, Immigrant, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Alexandre Hayden, Male Human Adept 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Adrex Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin brown vertical stripes and black pants. He wears a Stetson hat to cover his moderate length gold crest. His red unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted, Artistic. Flaws: Disease, Antagonistic. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Adrex Qyxpahrgh, Male Dragonborn Fighter 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)8 (-1) 16 (+3)18 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. Azurite (11 gp). 1 Climber’s kit.


Social Check DCs


Claira Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her chestnut hair is heavily combed to the right. Her blue eyes peer out from beneath her wide-brimmed violet hat.

Personality: Eccentric and domineering, Claira will drive conversation. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Claira Woods, Female Half-Elf Sorcerer 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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