Gimurt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. He carries a battered crossbow and tarnished trident as well. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gimurt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Enemies. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 900 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Alexandrite (200 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Northcott, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair and beard is wavy and long. His violet unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He also hits on men, regardless of circumstances.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Has a crush, Poor. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Thamuz Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky black painted plate armor. He wears a small hat to cover his moderate length dark red hair. His eyes are gold and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). By chance he met his sister recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear
Flaws: Insane, Hedonist, Fearful. Bonds: Family, Adventurer. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 700 gp.
Tûmhom Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Tûmhom was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: In love, Poor, Slave. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 40 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 900 pp. Bloodstone (70 gp). Amethyst (50 gp). Coral (50 gp). Tiger eye turquoise (13 gp). Star ruby (1500 gp). Coral (50 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp). Deep green spinel (50 gp). Tiger eye turquoise (13 gp). Alexandrite (1200 gp). Lapis lazuli (13 gp). Zircon (70 gp). Obsidian (13 gp). Azurite (13 gp). Hematite (13 gp). Peridot (70 gp). Onyx (70 gp). 1 Medium magic item.
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