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NPC Generator

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Advanced [show]


Godfrey Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he very much looks the part of a Tanner. He wears a top hat to hide his balding. This gray eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Tanner soon after.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a tanner and was forced into it by his family

Ideals: Philantrophist. Bonds: Job, Rich, Family. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Godfrey Zheng, Male Half-Elf Barbarian 6
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Tûmûg was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Optimist, Professionalism. Bonds: Poor, Adventurer, Military. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Tûmûg Conway, Male Half-Orc Rogue 15
Medium (6'9") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 58 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 11 (+0)6 (-2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 6000 gp. Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Arjhan Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His crest is short and bronze. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Fortune-teller business at a young age. He has had some formal music training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Rich, Job, In love. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Arjhan Phrahdrandon, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)17 (+3) 15 (+2)4 (-3)
Skills Arcana +6, Intimidation +0
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 2000 sp. Rose (80 gp). Hematite (16 gp).


Social Check DCs


Fallond Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He likes to wear ponchos typically of a light grey in addition to tight pants. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Fallond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He was born in the south. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: To be a Brewer again; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Fallond Frostbeard, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Red-brown spinel (130 gp).


Social Check DCs

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