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NPC Generator

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Advanced [show]


Seere Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has purple hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Seere was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She is untrained/undisciplined, which makes her dangerous.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family.

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Seere Cacophony, Female Tiefling Adept 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Fibblestib and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Poor, Religious. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Aristocrat 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 6000 cp. Zircon (80 gp).


Social Check DCs


Quarethon Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Fletcher does. His long gold crest is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Quarethon grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Quarethon's homeland. Quarethon decided to take the middle way and become a bodyguard. He now owns his own business.

Motivation: To be a Tanner again; and to reunite with his old friends

Ideals: Joker, Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Quarethon Caavylteradyn, Male Dragonborn Monk 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 50000 cp. Lapis lazuli (13 gp). White pearl (90 gp). Black pearl (600 gp).


Social Check DCs


Ûggû Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes peer out from beneath his small white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Ûggû was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He became a Brewer soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Bonds: Job, Mentor. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Ûggû Kirby, Male Half-Orc Commoner 11
Medium (6'5") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Tiger eye turquoise (15 gp). Malachite (15 gp). Moss agate (15 gp). Alexandrite (900 gp). Coral (140 gp). Black opal (1400 gp).


Social Check DCs

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