Bryseis Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her dark red hair is kept up in a ponytail inside a wide-brimmed hat. She has white eyes and a black hat with a white feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Bryseis hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Bryseis began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bryseis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She wants revenge against illithids; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Silk rope.
Cairn Violence, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright black suits and hats. His purple hair is knotted and matted. He has silver eyes and a black hat with a grey feather.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.
Motivation: A deep hatred of brigands; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Bonds: Job, Religious, Slave, Enemies. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp.
Creega Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She prefers to wear white clothing when she does not wear armor. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the west. Her childhood dream was to be a Sailor, but she was a colossal failure. She has drifted from career to career and currently works as a Glassblower.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Antagonistic. Bonds: Poor, Criminal record, Immigrant, Job. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 |
Possessions: Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kithri Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman wears baggy white pantaloons and a violet scarf. She keeps her chestnut hair in a flapper bob. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the north to a Servant, Kithri learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Servant.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and a strong sense of loyalty to tabaxi people
Ideals: Optimist, Justice, Athletic. Flaws: Racist. Bonds: Job. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 69 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 6000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

