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NPC Generator

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Advanced [show]


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. He has styled his black hair well, parting it to the left. His eyes are a pleasant amber.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants a kiss; and he would like to get married and retire

Bonds: Poor, Enemies, Has a crush, Criminal record. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Jebeddo Ironhide, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp.


Social Check DCs


Five Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long red fur is drawn into a two foot long braid. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Five would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast plains. Five liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Ideals: Justice, Persistence. Bonds: Military, Nature, Enemies. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Five Of Ebony, Female Tabaxi Bard 6
Medium (4'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 5 (-3)15 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Chem Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean black cloak covering his clean studded leather. He wears his red hair up. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Justice. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Chem Conviction, Male Tiefling Paladin 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 8 (-1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his greataxe. He keeps his long white hair kept up in a rat tail. He has green eyes and a brown hat with a green feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Tailor, but he was a colossal failure. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Persistence, Fighting. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Drogo Mitchell, Male Human Cleric 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 600 gp. Amber (140 gp). Red-brown spinel (140 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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