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NPC Generator

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Advanced [show]


Ahinar Firahel, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her silver hair is cut jaggedly and amateurishly. She is baby faced.

Personality: Aggressive, abrasive, and angry, Ahinar embodies much of what other species detest in the Elves. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants she idolized her father. Ahinar was born on a far eastern forest where she grew up under the tutelage of her father, an expert Fletcher. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Guardian. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Ahinar Firahel, Female Elf Expert 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has silver hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To be a Architect again; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Philantrophist. Bonds: Poor, Job, Mentor. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Nicholas Merton, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Percival Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His silver hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Poor, Family, In love. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Percival Yaeldrin, Male Half-Elf Fighter 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Ignan, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Ahvain Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Sold as a small child to a slaver, Ahvain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Ahvain Galanodel, Male Elf Expert 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs

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