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NPC Generator

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Advanced [show]


Ghesh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his quarterstaff. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his silver crest in a flapper bob. His eyes are red.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: Sold as a small child to a necromancer, Ghesh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Gifted. Bonds: Mentor. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ghesh Dhyrktelonis, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2500 sp. 4 Thunderstones. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Guy Alton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Miner business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Miner for hire.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist, Philantrophist. Bonds: Job, Enemies. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Alton, Male Human Druid 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he is greedy

Flaws: Sensitive. Bonds: Military, Adventurer, Rich. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Morkral Dankil, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp.


Social Check DCs


Ielenia Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a tan poncho over her likewise colored trousers and shirt. With wild red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the north to a Courier, Ielenia learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ielenia took refuge in the large cave and found the beat up kukri and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Half-Orc compassion; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Job, Nature. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Ielenia Sylvaranth, Female Elf Ranger 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Jet (70 gp). Tourmaline (70 gp).


Social Check DCs

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