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NPC Generator

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Advanced [show]


Darrow Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries with him a set of halberds on his belt, each one with a sapphire on the hilt. He has a long red beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Nature, Criminal record. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Darrow Stoutbridge, Male Halfling Adept 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 380 gp.


Social Check DCs


Amnon Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his silver hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Amnon studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Gifted, Logical. Bonds: Rich, Guardian. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Amnon Divinity, Male Tiefling Adept 10
Medium (5'1") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)7 (-2) 17 (+3)13 (+1)
Skills History +2, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He carries a battered hammer and tarnished bastard sword as well. His black hair is braided into rings. He has a dull look in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Stannor Jamjar, Male Halfling Warrior 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Deft, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Mason

Voice: American accent

Attributes [hide]

Zephan Deft, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 12 (+1)21 (+5)
Skills Investigation +6, Performance +8
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Chalcedony (30 gp). Malachite (4 gp). Fiery yellow corundum (1500 gp). Deep green spinel (150 gp).


Social Check DCs

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