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NPC Generator

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Advanced [show]


Ermina Anderton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear grey pants and tee shirts. She sports golden long hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses divination through singing.

History: Sold as a small child to a necromancer, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Mentor, Rich. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Ermina Anderton, Female Human Warrior 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp.


Social Check DCs


Eldeth Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eldeth is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Ideals: Justice. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Eldeth Silveraxe, Female Dwarf Wizard 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Flaws: Antagonistic, Hedonist, Depressed. Bonds: Nature, Family. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Barendd Dankil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)6 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp. 2 Tanglefoot bags.


Social Check DCs


Engong Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear black pants and tee shirts. Her hair is short and golden. Her eyes, though not visible through her cowl, are brown.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Forgetful, Racist. Bonds: Poor, Nature. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Engong Clifford, Female Half-Orc Rogue 4
Medium (6'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)6 (-2) 13 (+1)10 (+0)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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