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Advanced [show]


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He wears a worn and beaten armor, and his gloved hand is found clutching a warhammer. He has done his best to style his white fur to look like a famous performer. This copper eyed northerner is not easily forgotten.

Personality: Serpent hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Crown-heir and found it very stressful. He has never given up on his painting dream.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Artistic, Opinionated. Bonds: Slave, Job, Family. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Serpent Buttons, Male Tabaxi Rogue 12
Medium (6'7") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Eleanor Weston, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. She wears her white hair down. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Carpenter soon after.

Motivation: An old rival family wants her found.

Ideals: Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Eleanor Weston, Female Human Adept 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)4 (-3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Amber (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bendoo Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and silver. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bendoo took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Adventurer, Nature. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Bendoo Westcott, Female Half-Orc Barbarian 13
Medium (6'0") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 144 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)7 (-2) 8 (-1)10 (+0)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 600 pp. Deep green spinel (50 gp). Rock crystal (20 gp). Aquamarine (300 gp). Tourmaline (50 gp). Iolite (20 gp). Rock crystal (20 gp). Golden yellow topaz (300 gp). Blue sapphire (1200 gp).


Social Check DCs


Galinndan Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Scribe, who enjoyed hunting, Galinndan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Galinndan took refuge in the old dungeon and found the beat up sickle and armor he uses now. He then took over the family business and is one of the better Ruler for hire.

Motivation: Sabotage a competitor; and to be a scribe again

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Job, Nature. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Galinndan Casilltenirra, Male Elf Aristocrat 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rich purple corundum (400 gp). Iolite (60 gp).


Social Check DCs

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