Verin Haste, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her hair is cut close to her head. She has black eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Verin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Tailor, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She has set out to sabotage the competition.
Motivation: To be a Tailor again; and further expansion of business
Flaws: Sensitive, Depressed. Bonds: Military, Poor, Job. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Thorpe, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on her left hand. She wears a wide-brimmed hat to hide her balding. She has several tiny opal earrings on each ear.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born several months after her father was called into army service. Her necromantic abilities were realized during a raid on her village. She has worked as a Mortician like her father before her.
Motivation: Wants to open a new tavern; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Joker, Gifted. Bonds: In love, Rich, Job, Military. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 77 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2600 gp. Fire opal (1500 gp). Peridot (30 gp). Tiger eye turquoise (14 gp). Violet garnet (800 gp). Deep green spinel (110 gp). Tiger eye turquoise (14 gp). Coral (110 gp). Violet garnet (800 gp).
Spring Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a brown costume with the symbols of her god on her torso. Her clothes are grease stained in places. She has dyed her greying gray fur a little too much giving a sharp gray color. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. A few years later when the south was not economically sound they moved to her current location. She struck the Shipwright job and began her own company from there.
Motivation: To be a Layabout again; and expand her business
Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Military. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Rhodochrosite (6 gp). 1 Minor magic item.
Bolg Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. Bolg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bolg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Military, Rich, Criminal record, Job. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

