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Advanced [show]


Tharivol Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his falchion. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He can't help but pocket interesting objects he comes across

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist, Gifted. Bonds: Poor, Criminal record. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Tharivol Mellerelel, Male Elf Druid 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Adept 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 94 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Alexandrite (1200 gp). Moonstone (20 gp). Red-brown spinel (70 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Eye agate (12 gp).


Social Check DCs


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large blue jacket. She wears her silver hair up. Her eyes are likewise violet.

Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Rich, Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Aristocrat 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2300 gp. Alexandrite (500 gp). Fiery yellow corundum (1100 gp). Black pearl (500 gp). Coral (130 gp). Obsidian (10 gp). Eye agate (10 gp). Chrysoberyl (130 gp). Freshwater pearl (10 gp).


Social Check DCs


Fallond Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a grey and black handkerchief worn on his right side. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Disease, Mundane. Bonds: Family. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallond Strongheart, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 17 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Half-Plate.


Social Check DCs

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