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NPC Generator

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Advanced [show]


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: Born in the south to a Spice Merchant, Fargrim learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Depressed. Bonds: Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Fargrim Aranore, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Smoking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears pastel painted combat armor at almost all times. He wears a wide-brimmed hat to cover his moderate length lavender fur. His hazel eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Smoking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Military. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Smoking Buttons, Male Tabaxi Wizard 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)6 (-2) 7 (-2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp.


Social Check DCs


Tethren Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Tethren Honor, Male Tiefling Ranger 10
Medium (5'5") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 84 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)19 (+4) 12 (+1)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Infernal, Draconic, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 sp. Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (2100 gp). Solid gold idol (1200 gp). Silver comb with moonstones (500 gp). Solid gold idol (1200 gp).


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: Anverth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Artistic, Entrepeneur, Fighting. Bonds: Has a crush, Family. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Anverth Gummen, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs

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