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NPC Generator

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Lvl.
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Advanced [show]


Ahrim Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has red hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Ahrim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Gifted, Artistic. Flaws: Mundane, Impulsive. Bonds: Criminal record. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Poetry, Male Tiefling Adept 8
Medium (6'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 7 (-2)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Adelard Milton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Cartwright. His hair is blonde and very short. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Joker. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Adelard Milton, Male Human Monk 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)8 (-1) 17 (+3)7 (-2)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Aust Berevan, Male Elf [Permalink]

Personal [hide]

Description: This western man wears skinny pants and wears a tan and black robe with the hood down. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and to be a apothecary again

Ideals: Joker. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Aust Berevan, Male Elf Bard 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10000 cp.


Social Check DCs


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large grey jacket. She keeps her brown hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy and tries to find solutions quickly.

History: She got into the Engraver business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Nothing but the best is good enough for her; and to end her boredom

Ideals: Philantrophist, Impeccable. Flaws: Mundane, Lazy. Bonds: Job. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Ilde Glanhig, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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