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NPC Generator

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Advanced [show]


Two Llamas Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears an entirely pastel suit with black socks and a vest with buckled shoes. Her clothes are grease stained in places. She has beige fur. Her eyes, though not visible through her cowl, are green.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. She would rather hide behind her crafts than deal with other people.

History: Born to a Tanner, her mother struggled to pay the bills. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She's attracted to the PC; and she feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Two Llamas Paws, Female Tabaxi Druid 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair, while still mostly chestnut, has prominent grey streaks. He has brown eyes and a brown hat with a green feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Enemies, Criminal record. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Gomory Dudley, Male Human Fighter 9
Medium (6'2") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 87 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Alexandrite (200 gp). Black opal (1300 gp). White opal (1300 gp).


Social Check DCs


Seebo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Family. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Seebo Maekkelferce, Male Gnome Aristocrat 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)11 (+0) 17 (+3)16 (+3)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arannis Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy red hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of drow once and for all.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies, Religious. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Schwartz, Male Half-Elf Barbarian 7
Medium (5'1") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Violet garnet (1000 gp).


Social Check DCs

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