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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Williamina Tenley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a brown coat over a white low-cut shirt, and a top hat upon her head. She has moderate length white hair. Her fierce blue eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To settle down with her crush; and she is unsatisfied with her job

Ideals: Disciplined, Artistic. Bonds: Rich, Job, Has a crush. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Williamina Tenley, Female Human Ranger 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. Tourmaline (130 gp).


Social Check DCs


Sarah Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Sarah Samuel, Female Half-Elf Bard 6
Medium (5'6") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is cut close to her head. Her eyes are blue and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich southern family. Her family was turned out during the war. She and her family wandered south to less war torn lands. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Lidda Tealeaf, Female Halfling Aristocrat 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Nora Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is styled in orderly dreadlocks. She has amber eyes.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and revenge

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Criminal record, Enemies. Occupation: Guard

Voice: German accent

Attributes [hide]

Nora Steelfist, Female Dwarf Bard 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp.


Social Check DCs

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