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NPC Generator

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Advanced [show]


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered warhammer and tarnished hand crossbow as well. His chestnut hair is smooth and relatively long. He wears a mask on his face.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Justin hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting. Flaws: Insane. Bonds: Slave, Enemies. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Justin Altham, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Rock crystal (70 gp). Amber (60 gp).


Social Check DCs


Felosial Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. Her white hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants she idolized her father. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Immigrant, Slave. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Felosial Durkin, Female Half-Elf Commoner 10
Medium (5'5") Half-Elf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 17 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)16 (+3) 6 (-2)16 (+3)
Skills Persuasion +7, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Gnome, Goblin, Druidic
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1400 gp. Lapis lazuli (16 gp). Star rose quartz (30 gp). Hematite (16 gp). Black star sapphire (1400 gp). Star rose quartz (30 gp). Tourmaline (110 gp).


Social Check DCs


Mardnab Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. Her white hair is lengthy and is close to two feet long. Her fierce violet eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Mardnab isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She uses divination through singing.

History: When she was but 4 years old her parents immigrated from the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the east; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich, Immigrant, Debt. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Mardnab Humplebumple, Female Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (800 gp).


Social Check DCs


Darrak Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey top hat and grey clothes. He wears a top hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Darrak studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Darrak Rubyeye, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 7 (-2)9 (-1)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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