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NPC Generator

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Advanced [show]


John Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports violet clothing, slightly heavier than average wear. He wears his black hair up. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He inherited the family business which he has now maintained for 11 years.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Optimist. Flaws: Mundane, Racist. Bonds: Job, Family. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Sandoval, Male Half-Elf Wizard 15
Medium (5'2") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Survival +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 8000 gp. Pink pearl (100 gp). Tourmaline (100 gp). Blue quartz (14 gp). Chrysoberyl (100 gp). Bloodstone (30 gp). Freshwater pearl (14 gp). Hematite (14 gp). Golden yellow topaz (1600 gp). Rose (30 gp). Chalcedony (30 gp). Amber (100 gp). Tiger eye turquoise (14 gp). Sardonyx (30 gp). Violet garnet (1600 gp). Red spinel (100 gp). Chalcedony (30 gp). Aquamarine (1600 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Iolite (30 gp). 1 Medium magic item.


Social Check DCs


Helen Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a yellow vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Barber profession.

History: She got into the Blacksmith business at a young age. Helen was born on a far eastern island where she grew up under the tutelage of her father, an expert Blacksmith. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Helen Fasharash, Female Half-Elf Rogue 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 600 gp.


Social Check DCs


Pelt Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with brown socks and a vest with buckled shoes. She is portly but not overly obese. Her yellow fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.

History: She was born in a small island village. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Nature, Criminal record. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt Thundercloud, Female Tabaxi Commoner 8
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. She has moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Nurkara studied abroad. Her childhood dream was to be a Glassblower, but she was a colossal failure. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Nurkara Ironfist, Female Dwarf Fighter 11
Medium (3'11") Dwarf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 92 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 15 (+2)6 (-2)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs

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